Strudelify
Bitch cover art

1997 · Blurring The Edges

Bitch

Meredith Brooks

KeyA majorTempo98 bpm
0:00/0:00
// Bitch — Meredith Brooks
// 98 bpm, 4/4, key A major. Source: midi.
// Generated by strudelify. One cycle = one bar.
// note: pitch bends are ignored
// note: ch 2 "Warm Guitar Strum" named as a guitar, played on electric guitar clean (its pad warm patch is not one); ch 3 "Guitar 2 (Intro)" named as a guitar, played on electric guitar clean (its electric bass pick patch is not one)
// note: duplicate parts dropped: ch 2 "Warm Guitar Strum" electric guitar clean (copy of ch 1 "Guitar 1 (Intro)" acoustic guitar steel); ch 3 "Guitar 2 (Intro)" electric guitar clean (copy of ch 1 "Guitar 1 (Intro)" acoustic guitar steel); ch 7 "Distorted Guitar 1" distortion guitar (copy of ch 6 "Overdriven Guitar 1" overdriven guitar)
// note: Full arrangement: all 103 bars on a 16-step grid, each part at one level; ghost notes are separate "_soft" parts. Source detail keeps the original performance.
// note: Guitar parts that double another keep only their own notes (fills, solos): Overdriven Guitar 2.
// note: The whole transcription plays 13 ms ahead of the beat; the grid follows it, so its parts stay together.
setcpm(98/4)

// Notation: c3@3 lasts 3 steps · ~ is a rest · [c3,e3] is a chord · "a, b" plays two voices at once · [...]/2 spreads a riff over 2 bars.
// A part's distinct bars are riffs (A, B, C...) played in order, A@4 for four bars: edit a riff to change every repeat.

// chords · acoustic guitar steel · "Guitar 1 (Intro)"
const acoustic_guitar_steel = note("<~@2 A@7 B@5 C@8 D ~@7 C@8 D ~@64>".pickRestart({
  A: "[~@8 e3 ~@11 [d3,e3] ~@3 [d2,d3]@16 e3 ~@11 [d2,d3,e3] ~@3 [d2,d3]@16 e3 ~@11 [d2,d3,e3] ~@3 [d2,d3]@16 [a1,a2]@8, ~ a1@4 [a1,a2]@2 ~@2 [a1,a2]@2 ~@3, ~@8 a2@16 ~@29 a3@16 ~@16 a3@16 ~@3 e3 ~@7, ~@5 e2 ~@7 e2 f#3@6 ~ e2 f#3@6]/7", // Dsus2 D Dsus2 D Dsus2 D A
  B: "[~@4 [d2,d3,e3] ~@3 [d2,d3]@15 ~ [a3,c#4]@15 ~ [b2,f#3,b3,d#4]@15 ~ [d3,f#3,a3,d4]@20 ~@4, ~@4 e2@4 f#3 ~@14 [f#1,f#2]@16 b1@16 d2@20 ~@5, ~@5 a3@16 ~@3 f#3@8 ~@48]/5", // Dsus2 D A B D F#
  C: "[e3 ~@11 [d2,d3,e3] ~@3 [d2,d3]@16 e3@11 ~ [d2,d3] ~@3 [d2,d3]@15 ~ [a3,c#4,f#4]@15 ~ [b2,f#3,b3,d#4,f#4]@15 ~ [d3,f#3,a3,d4,f#4]@15 ~ [a3,d4,f#4]@8 ~@7 c#4, [a1,a2]@16 ~@16 [a1,a2]@16 ~@15 [f#1,f#2]@16 b1@16 d2@16 d2@16 ~, ~@12 e2@4 f#3@24 ~@4 [e2,e3]@4 f#3 ~@15 f#3@8 ~@40 [d3,f#3]@15 ~, ~@13 a3@16 ~@16 a3@16 ~@67]/8", // Dsus2 D F#m B D A F# E …
  D: "e4@5 ~@11",
})).s("gm_acoustic_guitar_steel").gain(0.64).pan(0.2)

// bass · electric bass finger · "Bass Line"
const bass = note(`<
  ~@10 A@4 B C B D E F G ~ H I J K L M N O B C B D E F G ~ H I J K L M N O H I J K L M N O H I J K L M N O P Q R S T U V
  W H I J K L M N X H I J K L M N O H I J K L M N O H I J K L M N O ~
>`.pickRestart({
  A: "[~@8 f#1@11 ~ f#1 a1@2 ~ b1@11 ~ b1@4 d2@16 ~@8]/4", B: "a1@7 ~", C: "d1@15 ~", D: "d1@7 ~",
  E: "f#1@11 ~ f#1 a1@2 ~", F: "b1@11 ~ b1@4", G: "d2", H: "a1@2 ~@2 a1@2 a1!2 a1@2 ~ a1 ~ a1@2 a1",
  I: "e1@2 ~ e1 ~@2 e1 ~ e1@2 ~ e1 e1@2 d1 c#1", J: "b0@2 ~ b0 ~@2 b0 ~ b0@2 ~ b0!2 ~ b0!2",
  K: "d1@2 ~@2 d1@2 ~ d1 d1@2 d1 ~ d1 e1 f#1 g#1", L: "a1@2 ~ a1 ~ a1 ~@2 a1@2 ~ a1 e1 f#1 a1@2, g#1 ~@13 b1 ~",
  M: "e1@2 ~@2 e1@2 ~ e1 e1@2 e1@2 b0 c#1 e1 c#1", N: "f#1@3 ~ f#1@3 ~ f#1@2 ~ f#1 e1 f#1 e1@2, e1 ~@15",
  O: "d1@2 ~@2 d1@2 ~ d1 ~ d1 e1 d1 e1 ~ b0 ~, ~@13 d1@2 ~", P: "e2@2 ~ e2 ~ e2!2 ~ e2 ~ e2 ~ e2 ~ e2!2",
  Q: "d2 e2 ~ e2 ~ e2 ~@2 c#2 ~ e2 ~ c#2 ~ e2 ~, ~@7 e2@2 ~@7", R: "f#2 ~ f#2!2 ~ f#2 ~ f#2!2 ~ f#2!2 e2 f#2 e2 ~",
  S: "d2 ~ d2!2 ~ d2 ~ d2!2 ~ d2!2 c#2 d2 c#2 d2", T: "e2 ~ e2!2 ~ e2!2 ~ e2 ~ e2!2 ~ c#2 e2@2, ~@6 e2 ~",
  U: "f#2 ~ f#2!2 ~ f#2!2 ~ f#2 ~ f#2!2 e2 ~ e2!2", V: "d2 ~@2 d2 ~@2 d2 ~ d2 ~ d2!3 ~ d2!2",
  W: "d2 d3 d2 d3 d2 d3 d2 d3 d2 ~@7", X: "d1@2 ~@2 d1@2 ~ d1 ~ d1 [d1,e1] d1 [d1,e1]!2 [b0,f#1] g#1",
})).s("gm_electric_bass_finger").gain(0.72).pan(0.6)

// chords · overdriven guitar · "Overdriven Guitar 1"
const overdriven_guitar = note(`<
  ~@14 A B C D E F G H I J K L M N O P A B C D E F G H I J K L M N O P Q J K L M N O P Q J K L M N O P ~@7 R I J K L M N
  O P Q J K L M N O P Q J K L M N O P Q J K L M N O P ~
>`.pickRestart({
  A: "[a3,e4,a4]@2 a3 [a3,e4,a4] ~ a3 [e4,a4] ~ a3 [e4,a4] ~ a3 [e4,a4] ~ a3 e4", // A5
  B: "[a3,d4,e4,a4] ~ a3 [a3,d4,e4,a4] ~ a3 [a3,d4,e4,a4] ~ a3 [d4,e4,a4] ~ a3 [a3,d4,e4,a4] ~ [d4,e4,a4] a3", // Asus4 Dsus2 Asus4 Dsus2
  C: "[a3,e4,a4]@2 a3 [a3,e4,a4] ~ a3 [a3,e4,a4] ~ a3 [a3,e4,a4] ~ a3 [a3,e4,a4] ~ [a3,e4,a4] a3", // A5
  D: "[a3,d4,e4,a4]@2 a3 [a3,d4,e4,a4] ~ a3 [a3,d4,e4,a4]@2 a3 [a3,d4,e4,a4] ~ a3 [a3,d4,e4,a4] ~ [d4,e4] a3", // Asus4 Dsus2
  E: "[a3,c#4,f#4,a4]@2 a3 [a3,c#4,f#4,a4] ~ a3 [a3,c#4,f#4,a4] ~ a3 [a3,c#4,f#4,a4] ~ c#4 [c#4,f#4,a4]@2 [c#4,f#4,a4] [c#4,a4]", // F#m
  F: "[d#4,f#4,b4] ~ [d#4,f#4] [d#4,f#4,b4] ~ [d#4,f#4] [d#4,f#4,b4] ~ d#4 [d#4,f#4,b4] ~ d#4 [d#4,f#4,b4] ~ [d#4,f#4,b4]!2", // B D#m B D#m B
  G: "[d4,f#4,a4] ~ [d4,f#4] [d4,f#4,a4] ~ d4 [d4,f#4,a4] ~ d4 [d4,f#4,a4] ~ [d4,f#4] [d4,f#4,a4] ~ [d4,f#4,a4] d4", // D
  H: "[a3,d4,e4,f#4,a4,d5,e5,a5] ~ [a3,d4] [a3,d4,e4,f#4,a4] [a4,d5,e5,a5] d4 [a3,d4,e4,f#4,a4] [a3,d4] [a3,d4,e4,f#4,g#4,a4,d5,e5,a5] ~@7", // D D5 D Asus4 D D5 D
  I: "[c#4,e4,a4] ~ e4 [c#4,e4,a4]!2 ~ [e4,a4] [c#4,e4,a4] ~ [c#4,e4,a4] ~ [c#4,e4,a4]!2 ~ [c#4,e4,a4]!2", // A A5 A
  J: "[b3,e4,a4] ~ [b3,e4,a4]!3 ~ [b3,e4,a4] [b3,e4,g#4] ~ [b3,e4,g#4] ~ [b3,e4,g#4]!2 ~ [b3,e4,g#4]!2", // Esus4 E
  K: "[b3,d4,f#4] ~ [b3,d4,f#4]!3 ~ [b3,d4,f#4] [b3,c#4,d4,f#4] ~ [c#4,d4,f#4] ~ [c#4,d4] [b3,d4,f#4] ~ [b3,d4,f#4]!2", // Bm Dmaj7 Bm
  L: "[a3,d4,f#4] ~ [a3,d4,f#4]!3 ~ [a3,d4,f#4]!2 [a3,d4,e4,f#4] [a3,e4,f#4] ~ [a3,e4,f#4] [a3,d4,e4,f#4] ~ [a3,d4,f#4]!2", // D F#m7 D
  M: "[a3,c#4,e4] ~ [a3,c#4,e4]!3 ~ [a3,c#4,e4] [c#4,e4,a4]@2 [c#4,e4,a4] ~ e4 [c#4,e4,a4] ~ e4 [c#4,e4,a4]", // A
  N: "[b3,e4,a4] ~ [b3,e4,a4]!3 ~ [b3,e4,a4]!2 [b3,e4,g#4] ~ [b3,e4,g#4]!2 ~ [b3,e4,f#4] [b3,e4,g#4] ~", // Esus4 E Bsus4 E
  O: "[c#4,f#4,a4] ~ [c#4,f#4,a4]!2 [c#4,g#4,a4] ~ [c#4,g#4,a4] [c#4,f#4,a4] ~ [c#4,f#4,a4]!3 [c#4,e4,a4]@2 [c#4,e4,a4] ~", // F#m Amaj7 F#m A
  P: "[a3,e4,f#4]@2 [a3,e4,f#4]!2 [a3,d4,f#4] ~ [a3,d4,f#4] [a3,c#4,f#4] ~ [a3,c#4,f#4] [a3,d4,f#4] ~ [a3,d4,f#4] ~ [a3,d4,f#4]!2", // F#m7 D F#m D
  Q: "~@2 e4 [c#4,e4,a4]!2 ~ [e4,a4] [c#4,e4,a4] ~ [c#4,e4,a4] ~ [c#4,e4,a4]!2 ~ [c#4,e4,a4]!2", R: "~@8 [g#4,a5] ~@7",
})).s("gm_overdriven_guitar").gain(0.15).pan(0.9)

// chords · string ensemble 2 · "Strings for Warmth"
const string_ensemble_2 = note(`<
  ~@22 A@3 B@3 C@2 ~@8 A@3 B@3 D@3 E@2 B@3 F@5 B@3 G@7 H@3 A@3 B@3 I@3 E@2 B@3 D@3 E@2 B@3 F@5 B@3 C@2 ~
>`.pickRestart({
  A: "[c#4@16 ~@8 g#4@8 [d4,f#4]@15 ~, e4@2 ~, a4 ~, ~@16 b3@31 ~]/3", // D
  B: "[~@16 [c#4,e4]@14 ~ a4@4 ~ g#4@4 f#4@4 g#4@3 ~, [d4,f#4] ~@2, a3@14 ~@17 [b3,e4]@15 ~@2, ~@2 a4@3 ~@3]/3", // C#m D E5
  C: "[f#4@4 g#4@4 f#4@4 e4@4 [d4,f#4]@13 ~@3, a4@29 ~@3, c#4@13 ~@19]/2", // D
  D: "[f#4 g#4 f#4 e4 ~@3 [e3,e4]@5, a4@29 ~@19, c#4@13 ~@3 [d4,f#4]@13 ~@19, ~@27 [a3,c#4]@20 ~]/3", // E D A
  E: "[~@8 g#4@8 [d4,f#4]@15 ~, b3@31 ~]/2", // D
  F: "[f#4@4 g#4@4 f#4@4 e4@4 [d4,f#4]@12 ~@28 g#4@8 [d4,f#4]@15 ~, a4@29 [e3,e4]@32 ~@19, c#4@13 ~@15 [a3,c#4]@32 ~@20, ~@48 b3@31 ~]/5", // D E A
  G: "[f#4@4 g#4@4 f#4@4 e4@4 [d4,f#4]@13 [e3,g#3,b3,e4]@31 [f#3,a3,c#4,f#4]@33 ~ [e3,g#3,b3,e4]@18, a4@29 ~@83, c#4@13 ~@99]/7", // D E F#m E
  H: "[c#4@5 d4@8 ~@3, [a3,f#4]@5 ~]/3", // D
  I: "[f#4@4 g#4@4 f#4@4 e4@4 [d4,f#4]@13 ~@2 [a3,c#4,e4,a4]@17, a4@29 ~@19, c#4@13 ~@35]/3", // D A
})).s("gm_string_ensemble_2").gain(0.54).pan(0.8)

// other · synth drum · "Synth Drum (chorus impact)"
const synth_drum = note("<~@22 [c3 ~@15] ~@15 [c3 ~@15] ~@31 [c3 ~@15] ~@31 d4>").s("gm_synth_drum").gain(0.45)

// chords · distortion guitar · "Guitar Slide (Chorus)"
const distortion_guitar = note(`<
  ~@21 A ~@15 B ~@7 C D E F G H@2 I@2 J@2 K L M@3 N O ~@6 B ~@7 C ~@7 C D E F G H@2 P@2 J@2 K L Q@3 N ~
>`.pickRestart({
  A: "~@3 [e2,a2,b4]", B: "~@3 [c#2,f#2,g#4]", C: "~@15 e4",
  D: "[c#4,a4]@2 ~ a4@2 ~ b4@2 [a4,c#5]@2 [b4,d5]@2 [c#5,e5]@2 ~ e5, ~@2 e4@2 ~ e4@11, ~@7 b4", // F#m A Bm C#m
  E: "~ b4 ~ b4@2 ~ a4@2 ~ g#4@2 ~@2 e4 ~ e4, e5@6 a4 b4, ~@2 e4@2 ~ e4@2 ~ e4@2 ~ e4@2 ~@3",
  F: "[f#4,b4]@2 ~ b4@2 ~ c#5@2 ~ d5@2 ~ c#5@2 b4@2, ~@2 d4@9 d4@2 ~@3, ~@5 f#4@2 ~ f#4@3 f#4@5", // B5
  G: "d4 f#4 d4 f#4@2 ~ f#4 ~ e4@2 ~ f#4@2 d4 ~ d4, a4@3 a4@12 ~, ~@5 d4@2 d4@2 ~ d4@2 ~@2 e4@2",
  H: "[~@3 b4 ~@2 a4 ~@3 c#4 ~ [c#4,e4,d5] ~ [c#4,e4]@2 [b3,e4,b4]@2 [g#4,a4] [b3,e4]@2 [b3,a4,b4] [b3,e4,b4] ~ [b3,g#4,b4]@2 ~ b3 ~@2 b3 ~, [c#4,a4]@2 a4@2 a4@2 ~ b4@2 ~@3 e5@13 ~@3 b4@3 ~, ~ e4@4 [e4,b4]@3 a4@2 ~ a4@4 ~@12 g#4@4 ~, ~@3 c#4@3 [c#4,c#5]@3 [e4,c#5]@2 ~@12 e4@2 ~ e4@2 ~ e4@2 ~]/2", // C#m E5 Amaj7 E5 B7 E5 E F#m …
  I: "[~ f#4 ~@3 c#4 ~ c#4@2 ~@2 f#4 e4@2 c#4 ~ f#4 ~ f#4 ~@3 a3 ~@2 e4@2 ~@2 d4 [a3,a4]@2, a4@2 c#4@2 f#4@2 g#4@4 c#4@3 ~@2 [c#4,e4]@2 d4@3 ~ d4@3 [a3,d4]@2 ~ [a3,d4]@2 ~@3, ~@3 a4@14 ~@2 g#4@4 ~@9, ~@9 f#4@2 ~@5 a3@4 ~@2 a4@6 a4@2 ~@2]/2", // A C#m D5
  J: "[b4@2 ~@4 c#4@2 ~ e5@2 e4 d5 e4 c#5 ~@2 g#4 ~ [b3,g#4]@2 ~ [b3,a4]@2 ~ [b3,g#4]@2 e4 [b3,f#4]@2 e4 ~, c#4@5 [c#4,e4]@2 ~ [c#4,e4]@2 ~@2 c#4@3 e4@2 ~ e4@2 ~@12, e4 ~ e4@2 ~@2 a4@9 ~ b4@6 ~@10, ~@3 c#5@5 ~@8 e3@4 ~ [e3,e4]@2 ~ [e3,e4]@2 ~ e3@3 ~@2]/2", // E B7 E B5 C#m E
  K: "d4 ~@2 f#4@2 ~@3 b4@2 ~@2 [d4,d5]@2 [b3,c#5] b4, ~ b3@4 b3@4 ~ b3@3 ~@3, ~@2 d4@3 ~ d4@3 ~@3 b4 ~@3, ~@7 f#4@3 ~ f#4@4 ~", // D Bsus2
  L: "a4 ~@2 e5 d4@2 ~@4 d4 ~ [d4,e5]@2 [d4,d5] e5, d4@3 d5@3 ~ f#5@2 d5@3 ~@4, ~ f#4@4 ~@3 d4@2 a5@6, ~@2 a4@4 a4@3 a4@6 ~", // Dsus2 D
  M: "[[a4,d5]@2 ~@11 c#5 [e4,a4]@2 [e4,b4]@2 a4 [e4,b4]@2 g#4 [e4,b4]@2 ~@3 g#4 e5@2 ~@3 f#4 ~ d5@2 ~ b3 ~ [c#4,a4]@2 ~@2 b4@2 [c#4,f#4]@2, ~@2 a4@2 ~ a4@3 ~ a4@2 a4@2 ~@12 b4@6 c#5@2 ~ b4@3 f#4@3 ~@2 f#4@2 ~@4, ~@3 c#5@7 e4@3 ~@11 [e4,g#4]@2 ~@6 [b3,d5]@3 ~@8 [c#4,a4]@2 ~@3, ~@6 e5@5 ~ e5@15 ~@3 d5@2 ~@6 c#5@6 ~@4]/3", // D5 A5 E5 F#m F#5 E Bm F#m
  N: "~@5 d4 f#4 d4 f#4 d4 ~@3 d4 f#4 d4, a4 d4 f#4 a3@2 e3 a3 ~, ~ f#4@2 a4@11 ~@2, ~@11 f#4@2 ~@3", O: "e4 ~",
  P: "[~ f#4 ~@3 c#4 ~ c#4@2 ~@2 f#4 e4@2 c#4 ~ f#4 ~ f#4 ~@3 a3 ~@2 e4@2 ~@3 [a3,a4]@2, a4@2 c#4@2 f#4@2 g#4@4 c#4@2 ~@3 [c#4,e4]@2 d4@3 ~ d4@3 [a3,d4]@2 ~ [a3,d4]@2 d4@2 ~, ~@3 a4@14 ~@2 g#4@4 ~@9, ~@9 f#4@2 ~@5 a3@4 ~@2 a4@6 a4@2 ~@2]/2", // A C#m D5
  Q: "[[a4,d5]@2 ~@11 c#5 [e4,a4]@2 [e4,b4]@2 a4 [e4,b4]@2 g#4 [e4,b4]@2 [e4,g#4] ~@2 g#4 e5@2 ~@3 f#4 ~ d5@2 ~ b3 ~ [c#4,a4]@2 ~@2 b4@2 [c#4,f#4]@2, ~@2 a4@2 ~ a4@3 ~ a4@2 a4@2 ~@12 b4@6 c#5@2 ~ b4@3 f#4@3 ~@2 f#4@2 ~@4, ~@3 c#5@7 e4@3 ~@19 [b3,d5]@3 ~@8 [c#4,a4]@2 ~@3, ~@6 e5@5 ~ e5@15 ~@3 d5@2 ~@6 c#5@6 ~@4]/3", // D5 A5 E5 E F#m F#5 Bm F#m
})).s("gm_distortion_guitar").gain(0.36).pan(0.8)

// chords · overdriven guitar · "Overdriven Guitar 2"
const overdriven_guitar_2 = note("<~@57 A ~@2 B ~@36 A ~@2 B ~@2>".pickRestart({
  A: "~@5 d4@3 ~@8", B: "~@13 b4@2 ~",
})).s("gm_overdriven_guitar").gain(0.16).pan(0.2)

// drums · kick
const kick = s("bd").struct("<A B@12 C D@7 E F@8 D@7 E F@31 G F@32 H>".pickRestart({
  A: "~@8 x ~@6 x", B: "x ~ x ~@3 x ~ x ~@6 x", C: "x!2 ~ x!2 ~@3", D: "x ~@6 x!2 ~ x ~@3 x ~",
  E: "x ~ x ~ x ~ x!3 ~@7", F: "x ~@2 x ~@2 x ~ x ~@7", G: "x ~ x!3 ~ x!3 ~@7", H: "x",
})).gain(0.72)

// drums · snare
const snare = s("sd").struct("<A B@20 C B@15 C B@31 C B@32 D>".pickRestart({
  A: "~@3 x", B: "~ x ~ x", C: "x!5 ~@3", D: "x",
})).gain(0.72)

// drums · clap
const clap = s("cp").struct("<~ A@13 B@7 C ~@8 B@7 C ~@31 C ~@33>".pickRestart({
  A: "~ x ~@2", B: "~@3 x", C: "~ x",
})).gain(0.8)

// drums · hihat
const hihat = s("hh").struct("<~@102 x>").gain(0.8)

// drums · open hat
const open_hat = s("oh").struct(`<
  ~ A@13 B@7 C D@3 E D@3 E B@7 C D@7 F D@3 G D@3 H I D@2 J D@3 K D@3 K D@3 L D@7 F D@7 F D@3 G D@3 H I D@2 J D@3 K ~
>`.pickRestart({
  A: "~ x ~@6", B: "~@5 x ~@2", C: "~ x", D: "~ x ~ x", E: "~@2 x ~@2 x!2 ~", F: "~@2 x ~@2 x!3",
  G: "~@4 x ~@7 x ~ x!2", H: "~@4 x ~@2 x!2 ~@2 x!2 ~@2 x", I: "x!2 ~ x", J: "~@2 x ~@2 x ~ x",
  K: "~@4 x ~@5 x ~ x ~ x!2", L: "~ x!2 ~",
})).gain(0.4)

// drums · tambourine
const tambourine = s("tb").struct(`<
  ~@21 A B C@7 ~@7 A B C@7 B C@7 B C@7 B C@3 B C@2 D B C@7 B C@7 B C@7 B C@7 ~
>`.pickRestart({
  A: "~ x", B: "~ x!7", C: "x!8", D: "x!5 ~@3",
})).gain(0.72)

// drums · tambourine · soft notes
const tambourine_soft = s("tb").struct(`<
  ~@2 A ~ A ~ B C@4 D@3 E D E D E D E F ~@8 E D E D E D E F ~@7 G H ~@2 I ~@3 I H ~@22 G ~@7 G H ~@2 I ~@3 I H ~@8
>`.pickRestart({
  A: "~@3 x ~@4", B: "~@3 x ~@2 x ~", C: "~@2 x!2 ~@2 x ~", D: "~ x ~ x", E: "~@2 x ~@3 x!2", F: "~ x ~@2",
  G: "~@13 x ~ x", H: "x!2 ~ x ~@12", I: "~@11 x ~ x ~ x",
})).gain(0.4)

// drums · cabasa
const cabasa = s("cabasa:4").struct("<A B@13 C D@6 E ~@8 C D@6 E ~@31 E ~@33>".pickRestart({
  A: "~@8 x ~ x ~ x ~ x!2", B: "~ x!2 ~ x ~ x ~ x ~ x ~ x ~ x!2", C: "~@2 x ~@2 x!2 ~ x ~ x ~ x ~ x ~",
  D: "x ~ x ~ x ~ x!2 ~ x!2 ~ x ~ x ~", E: "x!5 ~@3",
})).gain(1.62)

// drums · shaker
const shaker = s("sh").struct("<A B@20 C D E@7 B@7 C D E@7 D E@7 D E@14 F D E@7 D E@7 D E@7 D E@7 ~>".pickRestart({
  A: "~@2 x!2", B: "x!4", C: "x!3 ~", D: "~@3 x ~ x ~ x ~ x ~ x ~ x ~ x", E: "~ x ~ x ~ x ~ x ~ x ~ x ~ x ~ x",
  F: "x!2 ~ x!3 ~ x!2 ~@7",
})).gain(0.72)

stack(
  acoustic_guitar_steel, bass, overdriven_guitar, string_ensemble_2, synth_drum, distortion_guitar, overdriven_guitar_2,
  kick, snare, clap, hihat, open_hat, tambourine, tambourine_soft, cabasa, shaker
)